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 EVE Online Retribution Announced

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Haunter
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Haunter


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Join date : 2012-05-09

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PostSubject: EVE Online Retribution Announced   EVE Online Retribution Announced Icon_minitimeSun Sep 30, 2012 3:03 am

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Chances are you've probably read more about EVE Online than you've played it. Approaching its 10-year anniversary, the spaceship-filled MMO from CCP Games has only grown each year, and the team predicts that 2013 will be their biggest yet with the free upcoming expansion EVE Online: Retribution.

Retribution is CCP's attempt to make EVE a bit more approachable, as well as update systems that just aren't working all that well. Most notably, the team is changing up the Bounty Hunting and Crimewatch systems. The new bounty system will allow players to not only place marks on users, but also corporations and alliances. The Crimewatch system will now have very easy-to-understand symbols that show you what level of crime you've committed and tell you the consequences at a glance. Additionally, Crimewatch is being redesigned so that there are less loopholes for players to commit crimes and then take actions that game the intended system. CCP loves emergent gameplay, but they really want Retribution to emphasize the idea that every action has a tangible consequence.

Other changes coming in the December 4th expansion are tweaks to the Factional Warfare system, revamped art and graphics for ships, a new mining frigate, four new destroyers (one for each faction), NPC AI improvements, better UI, a "Weapon Safety" feature that will prevent new players from accidentally committing crimes and the opening up of some of the studio's CREST API to see what users can do with it. CCP also wants to do some rebalancing, with boosts to early warfare, as well as improvements to the role and progression systems for ships.
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